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Conceal Carry CardsThe card game rulebook

1 player · 15–20 min · 52 cards, no jokers

Skyway

Draft stacks of cards into a 3×3 grid to build a tangle of highway overpasses.

The idea

You're a city planner designing a ridiculous traffic interchange. Each grid space can hold a short stack of cards, and every card in a stack still counts — so one space can be part of several roads at once. Over three passes through the deck you try to weave a rising road of at least five cards for every suit.

Setup

  1. Take out the 12 face cards. Keep any 3 face up as round markers and put the rest away.
  2. Shuffle the other 40 cards into a face-down deck.
  3. Leave room for a discard pile, a market of 3 spaces, and a 3×3 play area.
  4. Turn one round marker face down: it's round one.

How to play

Refill the market

  • Deal 5 cards face up into the market as three stacks: two stacks of 2 and one stack of 1. Always deal in the same pattern, before you look.

Draft and build

  • Pick one market stack and discard the other two.
  • Put your stack on any space in the 3×3 grid, on top of whatever is there. Fan the cards so every rank and suit shows, and keep their order.
  • A space can hold at most 3 cards. If it has more, discard from the bottom until 3 are left.

New rounds

  • When the deck runs out, shuffle the discards into a new deck (finish dealing the market from it if needed) and flip the next round marker.
  • Play through the deck three times in all. If the third deck runs out mid-market, shuffle once more just to finish that market.

Winning, losing and score

You win
After the third pass, find the longest rising run you can trace for each suit, stepping to an orthogonally adjacent grid space each time (you may revisit spaces; height in the stack doesn't matter). You win if every suit has a run of at least 5.
You lose
Any suit's best run is shorter than 5.
Score
Add up the lengths of the four runs.