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Conceal Carry CardsThe card game rulebook

1 player · 15–20 min · 52 cards plus 1 joker

Loot the Loop

Explore a temple that's really your deck, grabbing jewels and dodging traps.

The idea

The deck in your hand is a ring-shaped temple, and the top card is where you're standing. Moving means counting cards from top to bottom. Number cards are trinkets and stepping-stones, face cards are traps, Aces are the four jewels and the joker is the exit. The first loop is all in the dark; after that you're timing your moves to land on treasure. Much easier to learn by doing than by reading.

Setup

  1. Shuffle the deck with one joker and hold it face down — this is the temple.
  2. Leave room on the table for up to 3 note cards and a score pile.

How to play

Do exactly one of these

  • Look around (only if the top card is face down): turn the top two cards face up, keeping their order. If the second is already face up, just turn the top one. This is your only option at the start.
  • Explore (if either of the top two cards is a face-up number card): pick one of those values and move that many cards, counting from the top, to the bottom. The new top card is where you land.
  • Mark a path (if the top card is a face-up number card and you have fewer than 3 notes): take it off the deck and put it in your notes.
  • Return to a path: put one of your note cards back on top of the deck, face up.

Where you land after exploring

  • Face-down card: nothing happens.
  • Face-up face card: a trap — you lose.
  • Face-up Ace or number card: loot it into your score pile.
  • Face-up joker: if you have all four Aces you escape and win; otherwise nothing happens.

Winning, losing and score

You win
Land on the face-up joker with all four Aces in your score pile.
You lose
You can't move, or every move would land on a trap.
Score
Every card in your score pile, trinkets included — so it can pay to stay a little longer.

Tips

  • You may look at and count face-up cards in the deck any time, but never peek at face-down ones.
  • Marking and returning notes is how you change what's on top, and so how you steer.
  • Count the cards off with your thumb, then move the whole block at once.