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Conceal Carry CardsThe card game rulebook

1 player · 10 min · 52 cards, no jokers

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Grow a 4×4 grid of restaurants without too many closing at once.

The idea

Every card you place is a new restaurant. If it's the uniquely highest or lowest in its row or column, the rest of that street goes out of business and flips face down — until a newcomer reopens them. You're bouncing between rows and columns, putting out fires, trying to end with sixteen open shops.

Setup

  1. Take out the face cards. Shuffle the 40 number cards and hold them face down.
  2. Put the first card anywhere on the table to start the grid.

How to play

  • Draw a card and play it face up — either as a new pile next to an existing one (not diagonally), or on top of an existing pile.
  • The grid can never be more than 4 piles wide or tall, and a pile holds at most 4 cards.
  • Look along the card's row. If it's the uniquely highest or lowest face-up top card there (or the only one), flip the top card of every other pile in that row. Face-down cards flip up, face-up cards flip down.
  • Then do the same check for its column.
  • Ace is 1. Face-down cards are ignored when comparing.

Winning, losing and score

You win
Finish a full 4×4 grid with every top card face up.
You lose
More than four piles show face-down tops after a turn, or you can't legally place a card, or you run out of cards.
Score
Cards left in the deck.